UNITED STATES SECURITIES AND EXCHANGE COMMISSION Washington, D.C. 20549
Form 6-K
REPORT OF FOREIGN PRIVATE ISSUER PURSUANT TO RULE 13a-16 OR 15d-16 UNDER THE SECURITIES EXCHANGE ACT OF 1934
For the month of November 2024
Commission File Number 000-51138
GRAVITY CO., LTD.
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(Translation of registrant’s name into English)
14F, 396 World Cup buk-ro, Mapo-gu, Seoul 121-795, Korea
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(Address of principal executive office)
Indicate by check mark whether the registrant files or will file annual reports under cover of Form 20-F or Form 40-F. Form 20-F þ Form 40-F o
Indicate by check mark if the registrant is submitting the Form 6-K in paper as permitted by Regulation S-T Rule 101(b)(1): o
Indicate by check mark if the registrant is submitting the Form 6-K in paper as permitted by Regulation S-T Rule 101(b)(7): o
GRAVITY REPORTS THIRD QUARTER OF 2024 RESULTS AND BUSINESS UPDATES
Seoul, South Korea – November 12, 2024 – GRAVITY Co., Ltd. (NasdaqGM: GRVY) (“Gravity” or “Company”), a developer and publisher of online and mobile games based in South Korea, today announced its unaudited financial results for the third quarter ended September 30, 2024, prepared in accordance with International Financial Reporting Standards as issued by the International Accounting Standards Board and business updates.
THIRD QUARTER 2024 HIGHLIGHTS
•Total revenues were KRW 128,376 million (US$ 97,629 thousand), representing a 4.4% increase from the second quarter ended June 30, 2024 (“QoQ”) and a 27.1% decrease from the third quarter ended September 30, 2023 (“YoY”).
•Operating profit was KRW 27,576 million (US$ 20,971 thousand), representing an 84.0% increase QoQ and a 27.3% decrease YoY.
•Profit before income tax expenses was KRW 28,415 million (US$ 21,609 thousand), representing a 41.7% increase QoQ and a 31.0% decrease YoY.
•Net profit attributable to parent company was KRW 22,385 million (US$ 17,023 thousand), representing a 78.1% increase QoQ and a 22.7% decrease YoY.
REVIEW OF THIRD QUARTER 2024 FINANCIAL RESULTS
Revenues
Online game revenues for the third quarter of 2024 were KRW 19,657 million (US$ 14,949 thousand), representing a 1.1% increase QoQ from KRW 19,445 million and a 13.5% increase YoY from KRW 17,316 million. The increase QoQ was mainly attributable to increased revenues from Ragnarok Landverse in Thailand and Ragnarok Online in China. The increase YoY was also mainly due to increased revenues from Ragnarok Landverse in Thailand and Ragnarok Online in China. Such increase QoQ and YoY was partially offset by decreased revenue from Ragnarok Online in Thailand.
Mobile game revenues were KRW 102,524 million (US$ 77,969 thousand) for the third quarter of 2024, representing a 3.5% increase QoQ from KRW 99,019 million and a 34.1% decrease YoY from KRW 155,467 million. The increase QoQ was resulted increase revenue from Ragnarok: Rebirth in Southeast Asia and THE RAGNAROK which was launched in Korea on September 9, 2024. Such increase was partially offset by decreased revenues from Ragnarok Origin in North, Central and South America and Southeast Asia. The decrease YoY was mainly due to decreased revenues from Ragnarok Origin in Southeast Asia, Taiwan, Hong Kong and Macau. This decrease was partially offset by increased revenues from Ragnarok Origin in North, Central and South America and THE RAGNAROK (Ragnarok: Novice Hearts) in Taiwan, Hong Kong and Macau.
Other revenues were KRW 6,195 million (US$ 4,711 thousand) for the third quarter of 2024, representing a 37.6% increase QoQ from KRW 4,503 million and an 84.3% increase YoY from KRW 3,362 million.
Cost of Revenue
Cost of revenue was KRW 76,261 million (US$ 57,996 thousand) for the third quarter of 2024, representing a 0.3% increase QoQ from KRW 76,006 million and a 35.3% decrease YoY from KRW 117,834 million. The increase QoQ was mainly due to increase of salaries and amortization expense on intangible asset. The decrease YoY was primarily due to decreased commission paid for mobile game services related to Ragnarok Origin in Southeast Asia, Taiwan, Hong Kong and Macau.
Operating Expenses
Operating expenses were KRW 24,539 million (US$ 18,662 thousand) for the third quarter of 2024, representing a 23.2% decrease QoQ from KRW 31,972 million and a 20.3% increase YoY from KRW 20,394 million. The decrease QoQ was mainly due to decreased advertising expenses for mobile game services related to THE RAGNAROK (Ragnarok: Novice Hearts) in Taiwan, Hong Kong and Macau, and commission paid. The increase YoY was mainly due to increased advertising expenses for mobile game services related to the launch of THE RAGNAROK in Korea on September 9, 2024 and the launch of Mirren: Millennium Tour in Korea on August 20, 2024.
Profit Before Income Tax Expenses
Profit before income tax expenses was KRW 28,415 million (US$ 21,609 thousand) for the third quarter of 2024 compared with profit before income tax expense of KRW 20,057 million for the second quarter of 2024 and profit before income tax expenses of KRW 41,208 million for the third quarter of 2023.
Net Profit
As a result of the foregoing factors, Gravity recorded a net profit attributable to parent company of KRW 22,385 million (US$ 17,023 thousand) for the third quarter of 2024 compared with net profit attributable to parent company of KRW 12,569 million for the second quarter of 2024 and a net profit attributable to parent company of KRW 28,961 million for the third quarter of 2023.
Liquidity
The balance of cash and cash equivalents and short-term financial instruments was KRW 513,993 million (US$ 390,887 thousand) as of September 30, 2024.
Note: For convenience purposes only, the KRW amounts have been expressed in U.S. dollars at the exchange rate of KRW 1,314.94 to US$ 1.00, the noon buying rate in effect on September 30, 2024 as quoted by the Federal Reserve Bank of New York.
GRAVITY BUSINESS UPDATES
Ragnarok Online IP-based Games
•THE RAGNAROK, an MMORPG Mobile and PC game
THE RAGNAROK was officially launched in Korea on September 9, 2024 and in Southeast Asia on October 31, 2024.
•Ragnarok X: Next Generation, an MMORPG Mobile and PC game
Ragnarok X: Next Generation was officially launched in China on September 13, 2024 with preparations underway for its launch in Japan on November 20, 2024, and North, Central and South America and Europe within 2025.
•Ragnarok: Rebirth an MMORPG Mobile game
Ragnarok: Rebirth was officially launched in Taiwan, Hong Kong and Macau on October 31, 2024.
•Ragnarok V: Returns, a 3D MMORPG Mobile and PC game
Ragnarok V: Returns will be launched in Singapore and Malaysia in the fourth quarter of 2024.
•Ragnarok M: Classic, an MMORPG Mobile and PC game
Ragnarok M: Classic, the new sequel game of Ragnarok M: Eternal Love, is underway for its launch in Southeast Asia in the first half of 2025.
•Ragnarok Origin, an MMORPG Mobile and PC game
Ragnarok Origin is on the way to be launched in Europe in the first half of 2025.
•Ragnarok Crush, a Puzzle and Tower Defense Mobile game
Ragnarok Crush will be launched in Global in the first half of 2025.
•Ragnarok 3, an MMORPG Mobile and PC game
Ragnarok 3, the new sequel game of Ragnarok Online, is being prepared to be launched in Global within 2025.
•PROJECT ABYSS, an MMOARPG Mobile game
PROJECT ABYSS is underway of its development.
Other IP-based games
•TOKYO PSYCHODEMIC, a 2D Cinematic Profiling Adventure PC and Console game
TOKYO PSYCHODEMIC will be launched in Global on November 28, 2024.
•KAMiBAKO, a World Craft RPG PC and Console game
KAMiBAKO aims to be launched in Global in the first half of 2025.
•Gunbound an MMO Turn-Based Artillery PC game
Gunbound will be launched in Southeast Asia and Latin America in the first half of 2025.
•Snow Brothers 2 Special, an Action and Platformer PC and Console game
Snow Brothers 2 Special will be launched in Global in the first half of 2025.
Investor Presentation
Gravity issued an investor presentation. The presentation contains the Company’s recent business updates, results of the third quarter in 2024 and Gravity’s business plan. The presentation can be found on the Company’s website under the IR Archives section at https://www.gravity.co.kr/en/ir/updates. Korean and Japanese versions of the presentation are also provided on the website.
About GRAVITY Co., Ltd. ---------------------------------------------------
Gravity is a developer and publisher of online and mobile games. Gravity's principal product, Ragnarok Online, is a popular online game in many markets, including Japan and Taiwan, and is currently commercially offered in 91 regions. For more information about Gravity, please visit http://www.gravity.co.kr.
Forward-Looking Statements:
Certain statements in this press release may include, in addition to historical information, “forward-looking statements” within the meaning of the “safe-harbor” provisions of the U.S. Private Securities Litigation Reform Act 1995. Forward-looking statements can generally be identified by the use of forward-looking terminology, such as “may,” “will,” “expect,” “intend,” “estimate,” “anticipate,” “believe”, “project,” or “continue” or the negative thereof or other similar words, although not all forward-looking statements contain these words. Investors should consider the information contained in our submissions and filings with the United States Securities and Exchange Commission (the “SEC”), including our annual report for the fiscal year ended December 31, 2023 on Form 20-F, together with such other documents that we may submit to or file with the SEC from time to time, on Form 6-K. The forward-looking statements speak only as of this press release and we assume no duty to update them to reflect new, changing or unanticipated events or circumstances.
Contact:
Mr. Heung Gon Kim Chief Financial Officer Gravity Co., Ltd. Email: kheung@gravity.co.kr
Ms. Jin Lee
Ms. Yujin Oh IR Unit Gravity Co., Ltd. Email: ir@gravity.co.kr Telephone: +82-2-2132-7800
GRAVITY Co., Ltd.
Consolidated Statements of Financial Position
(In millions of KRW and thousands of US$)
As of
31-Dec-23
30-Sep-24
KRW
US$
KRW
US$
(audited)
(unaudited)
(unaudited)
(unaudited)
Assets
Current assets:
Cash and cash equivalents
184,082
139,993
200,677
152,613
Short-term financial instruments
277,215
210,820
313,316
238,274
Accounts receivable, net
71,213
54,157
66,385
50,485
Other receivables, net
3,637
2,766
473
360
Prepaid expenses
2,994
2,277
4,894
3,722
Other current financial assets
4,439
3,376
5,884
4,475
Other current assets
3,319
2,524
3,921
2,982
Total current assets
546,899
415,913
595,550
452,911
Property and equipment, net
10,151
7,720
7,230
5,498
Intangible assets, net
6,370
4,844
5,827
4,431
Deferred tax assets
5,952
4,526
5,542
4,215
Other non-current financial assets
1,824
1,387
1,624
1,235
Other non-current assets
6,985
5,312
8,562
6,510
Total assets
578,181
439,702
624,335
474,800
Liabilities and Equity
Current liabilities:
Accounts payable
61,778
46,982
49,951
37,987
Deferred revenue
18,093
13,760
17,902
13,614
Withholdings
3,072
2,336
3,595
2,734
Accrued expense
2,313
1,759
2,945
2,240
Income tax payable
16,927
12,873
5,873
4,466
Other current liabilities
4,251
3,233
2,777
2,112
Total current liabilities
106,434
80,943
83,043
63,153
Long-term account payables
677
515
898
683
Long-term deferred revenue
1,785
1,357
2,652
2,017
Other non-current liabilities
3,175
2,415
2,332
1,774
Deferred tax liabilities
2,382
1,811
2,383
1,812
Total liabilities
114,453
87,041
91,308
69,439
Share capital
3,474
2,642
3,474
2,642
Capital surplus
27,098
20,608
26,979
20,517
Other components of equity
4,016
3,054
11,606
8,826
Retained earnings
428,499
325,870
490,318
372,882
Equity attributable to owners of the Parent Company
463,087
352,174
532,377
404,867
Non-controlling interest
641
487
650
494
Total equity
463,728
352,661
533,027
405,361
Total liabilities and equity
578,181
439,702
624,335
474,800
* For convenience purposes only, the KRW amounts are expressed in U.S. dollars at the rate of KRW 1,314.94 to US$ 1.00, the noon buying rate in effect on September 30, 2024 as quoted by the Federal Reserve Bank of New York.
GRAVITY Co., Ltd.
Consolidated Statements of Comprehensive Income
(In millions of KRW and thousands of US$ except for share and ADS data)
Three months ended
Nine months ended
30-Jun-24
30-Sep-23
30-Sep-24
30-Sep-23
30-Sep-24
(KRW)
(KRW)
(KRW)
(US$)
(KRW)
(KRW)
(US$)
(unaudited)
(unaudited)
(unaudited)
(unaudited)
(unaudited)
(unaudited)
(unaudited)
Revenues:
Online games
19,445
17,316
19,657
14,949
57,037
57,167
43,475
Mobile games
99,019
155,467
102,524
77,969
513,148
300,090
228,216
Other revenue
4,503
3,362
6,195
4,711
9,801
13,865
10,544
Total net revenue
122,967
176,145
128,376
97,629
579,986
371,122
282,235
Cost of revenue
76,006
117,834
76,261
57,996
391,628
225,895
171,791
Gross profit
46,961
58,311
52,115
39,633
188,358
145,227
110,444
Operating expenses:
Selling, general and administrative expenses
28,108
17,190
20,325
15,457
45,490
64,181
48,809
Research and development
4,286
3,964
3,706
2,818
9,738
11,594
8,817
Others, net
(422)
(760)
508
387
(806)
18
14
Total operating expenses
31,972
20,394
24,539
18,662
54,422
75,793
57,640
Operating profit
14,989
37,917
27,576
20,971
133,936
69,434
52,804
Finance income(costs):
Finance income
8,867
7,059
5,924
4,505
16,733
21,088
16,037
Finance costs
(3,799)
(3,768)
(5,085)
(3,867)
(8,138)
(9,552)
(7,264)
Profit before income tax
20,057
41,208
28,415
21,609
142,531
80,970
61,577
Income tax expense
7,476
12,223
6,080
4,624
32,092
19,172
14,580
Profit for the year
12,581
28,985
22,335
16,985
110,439
61,798
46,997
Profit attributable to:
Non-controlling interest
12
24
(50)
(38)
(4)
(21)
(15)
Owners of Parent company
12,569
28,961
22,385
17,023
110,443
61,819
47,012
Earnings per share
- Basic and diluted
1,809
4,168
3,221
2.45
15,894
8,896
6.77
Weighted average number of shares outstanding
- Basic and diluted
6,948,900
6,948,900
6,948,900
6,948,900
6,948,900
6,948,900
6,948,900
Earnings per ADS
- Basic and diluted
1,809
4,168
3,221
2.45
15,894
8,896
6.77
* For convenience, the KRW amounts are expressed in U.S. dollars at the rate of KRW 1,314.94 to US$1.00, the noon buying rate in effect on September 30, 2024 as quoted by the Federal Reserve Bank of New York.
(1) Each ADS represents one common share.
SIGNATURES
Pursuant to the requirements of the Securities Exchange Act of 1934, the registrant has duly caused this report to be signed on its behalf by the undersigned, thereunto duly authorized.